CATALOGUE ESSAY
JAY CURTIS, OCTOBER 2013
“The specific function of modern didactic art has been to show that art does not reside in material entities, but in relations between people and between people and the components of their environment.” (Burnham, 1968)
If the 20th Century was defined by the Megalopolis, the 21st will be defined by the data that passes within it. At the dawn of the new millenium, digital information technology had only barely evolved to be a capable, meaningful element of urban life. When the sun sets in the final moments of the 21st Century, the line between physical and digital will be have been long since incomprehensibly blurred. It is not by chance that the emergence of street art is in parallel with the evolution of these systems. The city is the physical organ for the growth and proliferation of information. Be it by pen, bytes or spray can, wielded by urchin or academic, the public space is a petri dish for knowledge.
Public Domain illustrates these concepts in both form and function. Utilizing the public space of Federation Square in the Melbourne CBD, the exhibition itself is illustrative of the metanarrative of urban artwork, freely accessible to foot traffic and running from morning through night. The boundaries between these expressions of contemporary Urban art practise and the gallery space are removed as much as logistically plausible, with all artwork referencing the 21st Century crossover point where the lines between the digital and physical are becoming less clear.
In the algorithmic distortions of Clement Valla’s The Universal Texture, the imperfections of the omnipotent eye of Google Earth are laid bare and we see the perfect representation of the modern 21st Century landscape. Rigid manmade structures bend and droop, highway bridges sag as if Dali’s The Persistence of Memory had somehow been captured with a digital SLR. Impossibly flat cities extend out to the horizon across the incorrectly contoured plane, bending and twisting we see our world as a quilt stretched to fit over a mismatched topography. The public space is subject matter of all of these images, The Universal Texture renders the disparity between physical and digital before our eyes.
The exploration of the themes of physicality in the urban landscape have been the obsession of Belgian artist David Mesguich for over 10 years. In previous works such as Crosswords he painstakingly recreated a street landscape from Downtown Manhattan as a wall mounted paper sculpture in miniature, for the purpose of “questionning (sic) the place of the truth in produced images today.” (Mesguich 2008) His sculptural work since has continued to develop this with larger and larger abstracted vector forms and displaying them in public spaces. Folds, his collaboration piece with painter Valentin Van der Meulen on display at Public Domain is a 3 metre wide wall mounted sculpture of a skull emerging between two faces constructed from flat vectors of polypropylène. Mesguich’s work is an exercise in bringing these digital 3D modeled forms into the physical world and deploying them in the urban landscape. His work appears almost architectural, his sculptures appearing to emerge organically from their man made surroundings animating it with bold, abstracted facial features. Face perception provides a wealth of information that facilitates social interaction. (Haxby, Hoffman, Gobbini 2002) Due to our predilection for human faces, Mesguich’s work engages our minds in a subliminal dialogue. We apply human characteristics to the urban landscape from which his sculptures emerge, making the inorganic textures of the manmade environment human, through the artifice of digital tools.
Graffiti is irrefutably the foundational element of the Urban Art movement. Synonymous with urbanity for nearly 30 years, the tenets Graffiti art encapsulate the notion of Public space as a battleground where the mutable concepts of intellectual property, individualism & identity are fought. Brisbane artist Graffiti Technica has made his transgressions btween the physical and digital a key feature of his work. By taking fundamental aesthetic forms of modern Graffiti art into the digital realm and manipulating them into animated 3D objects, he has made a career out of contemporising Graffiti art in the 21st Century.
from Graffiti Technica.com, Why?
Why not spray paint?
There is a digital world out there. There are lot of electronic screens, i want to be apart of that world. I want to use the skills that I have acquired to do something different, graffiti to me is a style not an automatic choice of artistic medium. (Graffiti Technica 2009)
The fusion of Parkour and Network Hacking in the collaboration piece by British breaker duo Methods of Movement and London hacker collective Mediashed, The Duellists takes these entirely urban concepts and modernises them in beautifully fluid tangibility. In the spirit of Parkour’s less pretentious title “Free Running” - Mediashed’s information age nerd-anarchy concept of “Free Media” employs the same concept of harnessing and engaging nondestructively with the public space. The commandeering of unprotected wireless signals for the purposes of art is no different to using a bridge as a canvas or a shopping mall as an obstacle course.
Issues of privacy, surveillance and data security have been at the forefront of ethical debate in the 21st Century. On the surface it may appear that the terrorist attacks of 9-11 may have catalysed the fears posed in Orwellian lore, but surveillance of Public spaces fall under the legislation of the Freedom of Information Act 1982, Public Records Act 1973, The Information Privacy Act 2000 and the Surveillance Devices Act 1999 which all predate this (Brouwer 2012). The Duellists challenge both the public and private enterprise to be confronted the rights of the individual within contemporary society in the digital age. Through the simple act of Free Running, the public is confronted with the consideration of the rights to their own image, identity and recorded copies of it and empowered with the knowledge that they are not passive members of a society but the citizens with the tools to reclaim their own image through freely accessible digital tools. The Duellists as a performance piece illustrates that the concepts of Free Running and Free Media subvert the old world dichotomy of Life and Art as parallel forces in flux and demonstrates that Life is Art.
Issues of privacy, surveillance and data security have been at the forefront of ethical debate in the 21st Century. On the surface it may appear that the terrorist attacks of 9-11 may have catalysed the fears posed in Orwellian lore, but surveillance of Public spaces fall under the legislation of the Freedom of Information Act 1982, Public Records Act 1973, The Information Privacy Act 2000 and the Surveillance Devices Act 1999 which all predate this (Brouwer 2012). The Duellists challenge both the public and private enterprise to be confronted the rights of the individual within contemporary society in the digital age. Through the simple act of Free Running, the public is confronted with the consideration of the rights to their own image, identity and recorded copies of it and empowered with the knowledge that they are not passive members of a society but the citizens with the tools to reclaim their own image through freely accessible digital tools. The Duellists as a performance piece illustrates that the concepts of Free Running and Free Media subvert the old world dichotomy of Life and Art as parallel forces in flux and demonstrates that Life is Art.
Light painting takes the rigidity of Projection Mapping and makes it a guerrilla artform. The pioneering multimedia performance work of Bruno Levy and Blake Shaw’s Sweatshoppe uses green LEDs housed inside a paint roller to control the throw boundaries of a nearby projector using a camera to track movement and custom software to perform the operations in realtime. The duo roll up in a van housing the equipment, one leaps out and “paints” the wall with the video feed from the projector covering entire walls with garish Pop art style moving images until the door slams shut and the pair zoom to their next location. The possibilities opened by Sweatshoppe are unique and profound in the context of contemporary urban art. Light Painting not only removes the problematic element of vandalism, but liberates Urban art from the shackles of the static image through digital technology. Finally, visual artists working within the disciplines of street art, graffiti and their related fields are able to move beyond the static limitations of one singular frame. Animated forms can now exist in a live, improvised performative context. The lifelessness of prerecorded antecedent forms of animated Urban artwork bound to immobile projector, CRT, LCD or Plasma screens are a thing of the past.
Sweatshoppe presents an exciting glimpse into the future of life within the 21st Century, where every surface is a multimedia canvas. The accessibility of this technology is the death knell of the advertising hegemony that controls moving images in the public space. Advertising executives are no longer the gatekeepers of multimedia billboards, a privilege afforded only to corporations with a daily advertising budget that exceeds monthly minimum wage. The ceaseless miniaturization and improved affordability of technology has rendered us with pocket sized projectors and high resolution cameras housed within our smartphones, these portable media drives capable of the computations required to light paint, record the output and stream live to everywhere in the world. This technology costs about 2 weeks wage and can now exist in two pockets of an overcoat. The implications of this cannot be overstated.
Each of these works are a commentary on the juncture between contemporary urban life and the immersive digital age. From the extruded vector forms of David Mesguich and Valentin Van der Meulen’s wall mounted sculpture Folds, to the unconventional abstracted use of depth in the hanging of Clement Valla’s The Universal Texture; the imposition of 3D rendered graffiti forms into filmed locations by Brisbane artist Graffiti Technica or the hacked CCTV captured performances in The Duellists, or live projection based light painting of Sweatshoppe all of the artworks exhibited at Public Domain break the fourth wall and encourage us to step through it, so that we may continue to celebrate and fight for our own place within the Public Domain.
Bibliography:
Burnham, J 1968, “Systems Esthetics”, Artforum Vol. 7, No. 1, pp. 30-35, viewed 26 October 2013.
CROSSWORDS. 2008. CROSSWORDS. Available at: http://www.davidmesguich.com/79131/316210/work/crosswords. viewed 27 October 2013.
Haxby, James V., Elizabeth A. Hoffman, and M. Ida Gobbini. "Human neural systems for face recognition and social communication." Biological psychiatry 51.1 (2002): 59-67.
Graffiti Technica - 3d Graffiti electronic art tagging and mechanical goodness why. 2009. Graffiti Technica - 3d Graffiti electronic art tagging and mechanical goodness why. [ONLINE] Available at: http://www.graffititechnica.com/why.html. viewed 28 October 2013
Brouwer, G.E 2012, Victorian Ombudsman’s Guidelines for developing Closed Circuit Television policies for Victorian Public Sector, pp. 9, Available at: http://www.ombudsman.vic.gov.au/resources/documents/Guidelines_for_establishing_Closed_Circuit_Television_in_public_places_-_Final.pdf viewed 29 October 2013
Victorian Legislation and Parliamentary Documents. 2013. Victorian Legislation and Parliamentary Documents. Available at: http://www.legislation.vic.gov.au. viewed 29 October 2013